Moonshine season is back and the demand for white lightning is higher than ever. Tim Smith has a visitor from his outlaw past, Mark and Digger get a sign from above in Tennessee, and Josh's favorite still hand has a brush with death.
Josh awaits Cutie Pie's fate; Mark and Digger struggle with materials while building an experimental 3-Pot still; Chico and Sondra build a still high in the trees.
Josh hopes to take on a partner; Mark and Digger erect the cornerstone of their massive 3-pot still; Patti and David hunt for clean swamp water; Mike works solo to fulfill and order.
Mark and Digger are ready to test out their 3-pot still; Chico and Sondra employ a four-legged still hand; Josh rides under the radar in South Carolina; Tim hopes to teach JT about his backwoods roots.
Mark and Digger seek redemption on their 3-pot still; Tim enlists Tickle as JT's moonshine mentor; Patti and David build a second still in hopes of doubling their production; Lance tries to regain Jeff's trust.
Mark and Digger test yeast strains to get the most out of a new shine recipe; Tim and JT visit moonshine legends; Mark Rodgers sets up a new still site; Chico and Sondra start their season with a run of strawberry banana brandy.
Mike brings back an old family shine recipe in North Carolina; JT is eager to start running on his own; Mark and Digger try to troubleshoot a stalled fermentation; Patti and David deal with a deadly intruder at their still site.
Mark and Digger recruit a retired shiner; Josh and Chuck run an old family recipe; Lance enlists the help of a bootlegger to move his product; Sondra has to think fast.
Tickle mentors JT at Belmont Farm; Mark and Digger receive an impossible shine order; Patti and David secure their still site after spotting a deadly intruder; Lance and Jeff scramble when their bootlegger goes missing.
More setbacks confront Chico and Sondra; Mark and Digger secure ingredients for an experimental liquor; Mark and Mike reunite; Tim's centuries old method for finding water is met with opposition.
Mark and Digger prepare for the first run of hillbilly grappa; Patti and David bootleg on the bayou; an experimental shine recipe; Mike seeks out a new still hand.
Josh embarks on a harrowing cross-country delivery; rain threatens the final run of a special seasonal shine recipe; America's first Shiner in Chief inspires a top dollar batch of malted rye whiskey.
Josh must make good with a biker gang after a trailer fire leaves them empty handed; Tickle's first run of legal rye whisky tempts him to return to the illegal side; in Louisiana.
Approaching a massive season sale, Josh becomes a mad moonshine scientist; Mark and Digger scramble to complete a technically challenging run; Mark risks a solo run of sour mash whiskey; Patti and David hit the Gulf for their biggest sale yet.
Mark and Digger confront a shiner who's been edging into their territory; Josh makes a split-second decision as red and blue lights flash; Lance hopes a big sale could rectify past bootlegging blunders; Mike risks his reputation and freedom.
Tim considers a permanent role for Tickle at the Distillery, while Sondra convinces Chico that a unique recipe will seal their season. Lance surprises Jeff with an unorthodox moonshine ingredient, and Patti and David risk a supersized mega run.
In Tennessee, Mike sets himself up for a career high with a run of specialty liquor but faces a devastating setback. In the last run of the season, Sondra takes the reigns and Rodgers tampers with his final run in an attempt to cash out.
In this explosive season finale, backwoods rivalries reach the breaking point! Cops stop Mark and Digger during their last big bootleg. Josh risks a K sale with an unreliable biker gang, and Mike lights the fuse on an Appalachian turf war.