The Crown of Souls is missing a vital gem, so Puss and company set out to find it. Trouble is, it's in three pieces, each owned by a different witch.
Puss and friends' quest for the second Gem of the Crown piece gets them caught by a spidery witch who casts Puss into a crazy dream-filled sleep.
Puss and pals outwit a flute-playing witch who guards a piece of the gem they seek. But a stunning twist awaits when they obtain the precious shard.
As our feline hero tests his survival shugs upon mysteriously waking in the jungle, San Lorenzo's citizens frantically search for the vanished Puss.
When the Crown of Souls remains inert even with its powerful gem restored, Dulcinea seeks out her favorite author in hopes that he'll have answers.
Dulcinea's school for wayward thieves inspires a misguided Uli. Meanwhile, pugnacious Puss struggles to keep his feisty paws off the reforming thugs.
To obtain a priceless book about the Crown of Souls, Puss, Dulcinea and Miguela try to trick a pompous man-eating ogre, with unexpected help from Uli.
Sky god Taranis is convinced Puss has great powers that could help control belligerent god Toutatis, who's vowed to destroy all mortals.
Pajuna's old partner Roz comes to town seeking her help with a mission. But the person Roz means to snuff out is Puss, who's off on his own quest.
While seeking out Sphinx's sister for clues about the Obelisk, Puss falls into the Fountain of 100 Changes and becomes one fractured, frazzled kitty.
When valiant Puss and his entourage try to get the Obelisk of Night from Angus, the sheep presents them with perhaps their greatest challenge yet.
Having learned the location of the Obelisk, Puss and company return to San Lorenzo to find the town overtaken by El Moco, who's got a score to settle.
When the fearsome Bloodwolf finally rises, the people of San Lorenzo fight back and soon learn the identity of the one person who can stop the demon.