The players brave a night at the local haunted house, where ghosts new and old make themselves known. The answer to a riddle reveals the game's troubled legacy, Heather's goals almost go up in smoke, and we learn that one of Panic's loudest detractors has a secret connection to the game.
In a forgotten rural town, every year the graduating seniors risk their lives in an illegal, high-stakes game to win life-changing money - and a chance to escape. Anonymous judges force the players through a series of challenges that will compel them to confront their deepest fears - and upend their ideas of who they are, who to trust, and who they might become. This year, 47 players will compete for the biggest pot ever. All of them will be changed. Only one will win.