After an explosion at the border, Wildemount is on the brink of War. Beauregard Lionett investigates the scene of an explosion, uncovering a sinister scheme lurking in the shadows. Meanwhile, Caleb Widogast teams up with an unlikely ally to break into a magical pet shop.
A band of criminals and misfits are the only ones that can prevent the kingdom from plunging into chaos when an arcane artifact capable of reshaping reality falls into the wrong hands. Based on Critical Role's second campaign.
Mighty Nein - Mote of Possibility Synopsis and Schedule