The Mighty Nein seek out a notorious smuggler in Zadash called "The Gentleman", who can provide them with protection against Volstrucker assassins - on one condition. They must procure an ancient treasure for him. But they must learn to work together or face deadly consequences.
A band of criminals and misfits are the only ones that can prevent the kingdom from plunging into chaos when an arcane artifact capable of reshaping reality falls into the wrong hands. Based on Critical Role's second campaign.